Bio
Alex Forcer was Born in the UK in the city of Plymouth and after studying concept art at the Vancouver Film School in 2017, Alex has since moved back to the UK in search of further artistic opportunities.
Now based in Bristol, Alex specialises in Illustration and Concept Design working with clients to visualise their thoughts from pre-production, to idea progression and promotional artwork.
Alex has been working as a 2D Production Artist since 2022 with Double Jump Games and Jam Studios/ All Out, producing Characters/ Vehicles, UI, Props and other 2D art assets for spine animation.
Career History
2D Artist All Out Games – 2025 – Present
Creating assets from concept to finished assets for characters, vehicles and props and UI
Producing character skins
Working with art leads to edit existing assets for use on other projects
Creating Icons for emotes and in-game functions
Assisting Dev with in-engine level layouts
2D Artist Double Jump Games – 2022 – 2025
Studio produced multiple mods weekly for the client Ssundee on YouTube
Producing 2D sprites for characters, vehicles, props and UI
Working within short deadlines working on 2-3 games per week
Making all on screen UI button icons for all Mods.
Freelance Concept Artist/ Illustrator Alex Forcer Art – 2020 – Present
Producing designs for sci fi and modern military vehicles
Design packages for indie developers from sketch to final design
Technical drawing work including vehicle orthographic drawings and character turnarounds
Managing my time and business to ensure the highest quality work is delivered within agreed upon timescales
Game Jams
2D Artist Brackeys 2025.2 – 2025
2D Artist Ludum Dare 57 – 2025